E3 2008: Trend alert--cooperative gameplay

Each year, the selection of games on display at E3 reveals what the hottest current trend in the video game industry is at the time--usually manifesting itself as an overused gameplay mechanic that every developer suddenly feels the need to shoehorn into their games.

This year's big buzzword is cooperative gameplay--meaning gamers play together, but are collaborating, rather than competing, to complete the game's goals. This often happens online, where gamers connect via Xbox Live or the PlayStation Network from remote locations.

We've seen several examples this week of the cooperative gameplay mechanic added to games that don't seem to need it, except as a bullet point on a marketing plan. Resident Evil 5 is adding an online cooperative mode, where players can assist each other in surviving an onslaught of zombie-like creatures. It seems oddly out of place in a game series that has traditionally been a single-player experience designed around building a tense atmosphere through fear and isolation.

We also saw co-op features added to Fable II, the ambitious sword-and-sorcery role-playing game from designer Peter Molyneux. While playing through the game, which is a traditional single-player RPG, players will run across glowing orbs. Those orbs represent gamers on your Xbox Live "friends list," who are also playing Fable II at the same time. You can then invite them to jump into your game, where they can lend a helping hand for as long as they want. At first glance, it seems gimmicky and out-of-place, but Molyneux (Populous, Black & White, The Movies) is known for pushing genre boundaries, if not always successfully.

A much more traditional co-op experience will be found in Gears of War 2, the sequel to the 2006 Xbox 360 hit. From our brief hands-on time with the game, it seems to not stray much from the original's successful formula, with tough-as-nails soldier-types fighting weird insect creatures.

The first Gears of War game had a two-person cooperative mode, where you and a friend could play through the entire plot together, and hopes were high for an expanded four-player co-op mode in the sequel (similar to the four-player co-op mode in Halo 3). Unfortunately, the main game is still restricted to two players, but as a consolation prize, there is a new five-person online cooperative mode that's essentially a simple shooting gallery pitting humans against endless waves of monsters.

Co-operative gameplay will also play a big part in Sony's upcoming Little Big Planet (which we talked about in our show preview). There, four players can link up online and guide their tiny sock-puppet-style avatars through a series of puzzles built out of giant versions of everyday household objects.

You can expect to see a greater emphasis on cooperative gameplay in new games this holiday season and beyond. In some cases, it's a natural fit (Gears of War 2, Little Big Planet), in others, we'll have to take a more wait-and-see attitude

Gaming keyboard meets manual typewriter

Hard-core gamers are always looking for gear that will survive the most merciless abuse under their sweaty palms. So needless to say, tough keyboards are frequently at the top of the list.

But it isn't often that a new version borrows a technology from the distant past. The first gaming keyboard in OCZ's new "Alchemy" series features keys made from "100 percent rubber-coating for no-slip comfort," according to PClaunches. And in doing so, the "Elixir" is taking a tack used by old Royal and Underwood manual typerwriters, which occasionally sported rubber caps designed to endure the relentless pounding required to operate the primitive equipment.

Alchemy has included a few more modern features as well, such as 10 programmable keys--the same number provided by the lower-end version of the vaunted "Optimus Maximus" keyboard from Art Lebedev, by the way. We don't know how well the Elixir stacks up in that regard, but at $30 vs. $462, it might be worth a try just to see.

HTC Touch Diamond gets a beefier battery

Now here’s some news that can make the day for any Touch Diamond user. Soon the price tag of 50 euro (or 80 US dollars) can get you an original extended battery for your beloved devices - along with a spanking new replacement back cover to accommodate the added bulkiness.

The new Touch Diamond extended battery BP E270 is an original HTC product with a capacity of 1350 mAh. The new battery and back cover will surely add some thickness and weight to the device, but that would be reasonably compensated by the added uptime. Having in mind the usability issues that the good-looking diamond-shaped back panel brings along, we are a bit let down that HTC haven’t made the new replacement cover flat. The extended battery pack BP E270 is a great new accessory but it sounds a bit overpriced at 50 euro (or 80 US dollars).

Before you shell out the cash on the original battery, you may also consider a third-party alternative that’s not only already available, but also a bit more affordable.

The second alternative pumped up battery is by the Chinese manufacturer Cameron Sino and it would only set you back 33 euro (or 51 US dollars). It’s rated at a 1800 mAh and comes with a replacement back cover too. This one’s flat however, and while we still don’t know whether it looks as good as it’s supposed to, we welcome the opportunity for making our Diamond-back totally flat-back (those two names actually sound like two different animal species - too much Discovery Channel, we know).

HTC Touch Diamond extended battery pack HTC Touch Diamond extended battery pack
The original HTC replacement battery BP E270 and the third-party solution by Cameron Sino

Back to cell phone batteries, we are also glad to share that you can find the official Touch Diamond battery available for pre-order here, while the third-party replacement pack can be found here - both from the online store of Clove Technology UK.

Solar Mobile Charger

It’s hot summer already. Best time to go camping with friends or family. Think of a solar charger for your mobile phone, PDA or iPod now. With one of the latest models offered for sale you may finally find yourself independent of electricity supply anywhere. Pocket solar mobile charger has come out in July and has already gathered lots and lots of positive comments.

New Solar Mobile Charger is small enough to fit in any pocket (9 x 6 x 1.5 cm), and it won’t disturb you while walking or sitting. Gadget also has an additional slider solar charging panel (5.5V /300MA) for double speed charge of ran down mobile phone’s battery, PDA, MP3 player, notebook, portable radio, iPod, etc. The Solar Mobile Charger’s list of compatibility is really very huge so it doesn’t need to be presented. Owner of any mobile phone or other gadget will easily find a proper connector in the kit (perfect for those who travel a lot and have to work with a number of electrical gadgets).

Another useful thing Solar Mobile Charger is equipped with, is an accumulator built in the device. Even if you don’t need an extra charge for your gadgets at the moment, you can leave it on the sun to imbue it up full. Such a way an assured piece of electric energy will be ready when the sun goes down. Solar Mobile Charger accepts another way of charging its batteries. Beforehand going somewhere, simply connect it to your PC via USB (required cable is presented). It will charge your gadget as well.

Price for Solar Mobile Charger is 19.95 USD (it is sold mostly in United Kingdom) which is not much I thing due to today’s prices for electricity. An active user will recompense it in no time saving environment too by the way.

Radius Atomic Strap Earbuds (blue)

Colorful earbuds have become increasingly popular with headphone manufacturers, possibly because of consumer demand for something a bit more stylish than plain white or black. It’s no wonder: Earphones are basically accessories that serve to pipe music to your ears, so they might as well be fashionable. Radius is one company that has popped up with an impressive array of color-coordinated headphones. One model, the Atomic Strap, even attaches to the bottom of your 3G iPod Nano and lets you sport it around your neck. At $40, these ‘phones are quite a value for bass-loving Nano owners.

The Radius Atomic Strap earbuds are available in a variety of colors to match the third-generation Nano, but owners of the pink and red version are out of luck for the time being. As of press time, available colors include black, silver, blue, and green. The earbuds descend from two thin, white cables that are attached to a thick white neck strap (except in the black version, where all cords are black). At the end of the lanyard is a small rectangular attachment that connects to the iPod via the dock connector and headphone jack. The player feels very secure when docked onto the Atomic Strap; in fact, it’s a bit of a challenge to detach it. While worn, the iPod hangs about a foot or so from the neck. The earbuds cannot be used with any other device, meaning they’re not terribly versatile, but we’re willing to forgive this given the affordable price tag.

In testing, we found the Atomic Strap earbuds to be quite comfortable. Radius includes three sizes of silicone ear sleeves, which do a reasonable job at passively blocking outside noise. The fact that the aperture is angled off of the earpiece also helps in this regard, and likely contributes to the comfort as well. Still, any potential users should be OK with sticking something into the ear canal, as that is necessary with these ‘phones.

Sound quality was pretty impressive for earphones in this price range. The Atomic Strap is definitely heavy on the low-end, though, so listeners who don’t like a lot of bass and prefer more even audio should take heed. High-end detail is not lost in the thumping lows, but high-hats, triangle, and acoustics don’t really sparkle. However, mids sound warm and encompassing. Music that really shines is that in the hip-hop, downtempo, and electronic categories. Hard rock songs can tend to sound muffled and overblown. All in all, the Atomic Strap Earbuds are a great option for bass-addicts who want to wear their 3G iPods necklace-style

Robot crabs coming to an office near you

This August, you may be dodging something other than Frisbees at the beach or your boss at the office.

Innovation First is releasing the Hexbug Crab, the latest in its line of Hexbug microrobotic toys that sell for about $9.99.

While the minirobot is geared toward kids, it’s easy to see the Hexbug Crab gaining a place alongside office stress balls in cubicles across the country.

Like other Hexbugs, the Hexbug Crab can be left to roam around and respond to its environment. Think of it as a little pet that doesn’t need to be fed.

“Feelers” on the crabs legs are actually robotic sensors that help it avoid obstacles. It responds to loud clapping or banging sounds by running away. The Hexbug Crab, however, is slightly more advanced than Hexbug’s robotic bugs. This one will also have light sensors and be programmed to scurry to the darkest spot it can find, just like a real crab does.

The 75-employee Greenville, Texas-based company also seeks to promote robots in general. It maintains RobotEvents.com, a site that tracks news of educational robotic and technology projects for children and teens.

From the Bat Cave to eBay

Kevin Core is showing that his imagination as an amateur computer modder is matched by a natural sense of marketing. Last year he impressed many Cravers with his “Tumbler Batmobile PC,” built from a remote-controlled toy purchased at Wal-Mart. Now, after waiting patiently for several months, he has put the creation up for sale on eBay–just days ahead of the much-publicized release of The Dark Knight.

In addition to the 2.8GHz AMD Sempron chip and other specs mentioned when it first went public, the Bat-PC has a “stealth” power switch and three orange LEDs that “simulate the jet exhaust,” according to the auction description. Somewhat surprisingly, however, the bidding hasn’t even cracked $250 as of this writing, a paltry sum that would be an insult to any self-respecting winged avenger.

Advice on the iPod Touch and iTunes 7.7–Ask the Editor

fter Friday’s iPhone delirium, I’m going to take the helm of the iMania and steer it in a slightly different direction: toward the iPod Touch and the latest release of iTunes, Version 7.7. Namely, let’s address whether there’s a noticeable difference in screen and sound quality when it comes to the Touch, other iPod models, and the iPhone. Also, should someone who has been using the same version of iTunes for five years upgrade to the latest software?

Q: I am thinking of buying an iPod Touch but have a couple questions. First, I heard about the screen quality being lesser than the iPhone. Is this true and is it real noticeable? I mean if it still looks good compared to other MP3 screens then I guess I don’t care. Also, I was using a Zune until now and I really liked having the subscription music. I heard something about Apple trying to get a subscription going–is there any new news about this? Finally I also have seen from reviews that the quality of the music is not as good as previous iPods were. Is this true and would it be noticeable to someone who will more then likely just use the earphones that come with the iPod Touch or maybe slightly more expensive ones?–viper134, via CNET forums

A: I have used both the iPod Touch and the iPhone on numerous occasions and cannot personally see any difference in screen quality. In fact, they have the same display specs (480-by-320-pixel resolution at 163 pixels per inch), so any noted difference is likely the result of a buggy unit or just the user’s imagination. It’s a pretty nice screen for video-watching, in my opinion.

On the subscription front, we haven’t heard anything around here that suggests that Apple will be offering an all-you-can-eat music plan anytime soon, but that doesn’t mean much. Steve Jobs is notoriously adept at keeping such things under wraps, and people love to speculate about what’s next on Apple’s agenda.

As for sound quality, I always recommend replacing the stock earbuds for any MP3 player, though I don’t think the ones that come with the Touch are any worse than those that have come with previous iPods (in fact, they are likely better). People certainly notice nuances in sound quality between the Touch and other versions of the iPod, but I wouldn’t say that the Touch sounds any worse than the others. I find the audio quality to be more than passable on that model.

Q: So we have iTunes 4. I never updated it. Should I? I’m worried it will screw something up. We had issues getting iTunes to work with everyone’s account here on Windows XP, so that everyone’s music is on their profile/account and no one else’s. If I update iTunes, will anything change besides the look? Will everything be OK?–Scott, via e-mail

Upgrades are worth it for some, but not for others.

A: If you haven’t updated iTunes since 2003 (v.4.1), my guess is that you probably haven’t updated your machines since 2003 either. If that is the case, your computer may not meet the necessary system requirements (see below) to run the latest version of the software. If it’s an older machine that does meet the minimum, there’s still a chance that the newer, more intensive software will cause it to grind to a halt. In any event, I can’t guarantee that everything will be OK and largely the same after an update, especially when it comes to the user profile information. I’ve had various issues when updating iTunes in the past, and plenty of users have experienced problems with many music software apps when it comes to updating. If you want to use an iPhone, rent movies, or even use a new iPod, you’ll need to use iTunes 7.6 or later. If you’re happy the way things are, then I would suggest not upgrading to the latest version.

Apple’s posted requirements for running iTunes 7.7:

Windows Requirements

  • 32-bit editions of Windows XP Service Pack 2 or Vista
  • 64-bit editions of Windows Vista
  • 500 MHz Pentium class processor or better
  • 256MB RAM
  • Supported CD-R or DVD-R drive to burn CDs
  • Broadband Internet connection (DSL/Cable/LAN) for buying and streaming music

Additional Video Requirements

  • 2GHz Pentium class processor or better
  • 512MB RAM
  • 32MB video RAM

Samsung's new flagship snapshooters cool, but no longer NV-ious

Samsung TL34HD

Personally, I thought "NV" worked as well as anything for the branding of Samsung's top-of-the-line ultracompact point-and-shoot cameras; nevertheless, for Fall 2008 the new leaders of Samsung's snapshot pack will be dubbed "TL". The two models announced today may have less interesting names, but do offer some novel attributes.

The Samsung TL9's nifty retro analog gaugesThe flagship model, the TL34HD, introduces a 14.7-megapixel sensor--until the camera ships, one can only imagine how ungodly noisy those photos must be--and a fairly cool, if somewhat iPhone-envious, 3-inch hybrid touchscreen with a gesture-based UI. As is beginning to look like a trend for ultracompacts (the Casio EX-Z150 beat it by a couple days), its 3.6x optically stabilized zoom lens starts at a relatively wide angle 35mm-equivalent focal length of 28mm.

Like its predecessor, the NV24HD, the TL34HD supports 720p movie capture, though to get an HDMI output requires the optional cradle.


Samsung TL9

Also in the new line, Samsung announced the TL9, a 10-megapixel ultracompact with a 5x internally zooming lens and sensor-shift image stabilization. Though its 2.7-inch LCD is a bit smaller than its sibling's, Samsung thinks you'll want to play movies on it: the TL9 has some PMP (personal media player) capabilities, including music and video playback. Both media types need to be transcoded by Samsung's software for use on the camera, which rarely bodes well for that feature's success.

Highlighted snapshooter capabilities for both models include smile- and blink-detection technology, automatic photo classification for quick organization and retrieval, and a recycle bin for that occasional, accidental deletion.

Both cameras are slated to ship in September. The TL34HD will cost a rather oddball $329.95 and come in two-tone silver and red and black. The TL9 will run $279.95 and come in black, silver and pink.

Epson's 'complete' home theater in a box

Except for its lack of Blu-ray, the Epson Ensemble HD Home Cinema System may be the closest thing to a complete packaged solution that covers just about every nut and bolt for big-screen home entertainment. It comprises a full-HD or 720p projector, motorized 100-inch screen, 5.1-channel surround sound system, DVD media player, universal remote controller, and all relevant accessories such as cables and brackets.

The system is designed to simplify installation and minimize clutter, partly by integrating various components. A projection screen comes with a built-in SoundBar for the front audio channels, and there's a rounded projector ceiling bracket that not only houses the beamer but also a pair of surround speakers. The latter, together with the remaining audio subsystem, is developed by American-based Atlantic Technology.

Our main reservation is Epson's somewhat inflated asking price. At $6,999 and $4,999 for full-HD and 720p, respectively, you could easily assemble a mix-and-match equivalent with enough loose change for a handful of movie discs. The systems will be sold primarily in the U.S., though we're awaiting confirmation on availability in Asia.

Epson's 'complete' home theater in a box

Except for its lack of Blu-ray, the Epson Ensemble HD Home Cinema System may be the closest thing to a complete packaged solution that covers just about every nut and bolt for big-screen home entertainment. It comprises a full-HD or 720p projector, motorized 100-inch screen, 5.1-channel surround sound system, DVD media player, universal remote controller, and all relevant accessories such as cables and brackets.

The system is designed to simplify installation and minimize clutter, partly by integrating various components. A projection screen comes with a built-in SoundBar for the front audio channels, and there's a rounded projector ceiling bracket that not only houses the beamer but also a pair of surround speakers. The latter, together with the remaining audio subsystem, is developed by American-based Atlantic Technology.

Our main reservation is Epson's somewhat inflated asking price. At $6,999 and $4,999 for full-HD and 720p, respectively, you could easily assemble a mix-and-match equivalent with enough loose change for a handful of movie discs. The systems will be sold primarily in the U.S., though we're awaiting confirmation on availability in Asia.

Epson's 'complete' home theater in a box

Except for its lack of Blu-ray, the Epson Ensemble HD Home Cinema System may be the closest thing to a complete packaged solution that covers just about every nut and bolt for big-screen home entertainment. It comprises a full-HD or 720p projector, motorized 100-inch screen, 5.1-channel surround sound system, DVD media player, universal remote controller, and all relevant accessories such as cables and brackets.

The system is designed to simplify installation and minimize clutter, partly by integrating various components. A projection screen comes with a built-in SoundBar for the front audio channels, and there's a rounded projector ceiling bracket that not only houses the beamer but also a pair of surround speakers. The latter, together with the remaining audio subsystem, is developed by American-based Atlantic Technology.

Our main reservation is Epson's somewhat inflated asking price. At $6,999 and $4,999 for full-HD and 720p, respectively, you could easily assemble a mix-and-match equivalent with enough loose change for a handful of movie discs. The systems will be sold primarily in the U.S., though we're awaiting confirmation on availability in Asia.

Xbox 360 price cut coming July 13

A couple of weeks ago I wrote about rumors that Microsoft was planning to chop the Xbox 360's price in July. Well, that price cut was all but confirmed today by Kotaku.

After posting leaked photos of upcoming Best Buy, Kmart, and other circulars, the gaming blog now has a GameStop employee's cell-phone snapshots of shelf art and an internal memo announcing that the Xbox 360 Pro (aka the Premium) would drop to $299.99 on Sunday, July 13. Not coincidentally, E3 kicks off the next day with--you guessed it--Microsoft's press conference.

As Sony's PlayStation 3 has come on strong in recent months, sales of the Xbox 360 have been flat, so a price drop seemed likely. The success of Metal Gear Solid 4 continues to give the PS3 a boost, but chances are Sony, too, will have to trim the price of its console before the holiday buying season.

All that said, the big question remains whether Microsoft will announce any new configurations of the Xbox 360. Rumor has it, the company is just using the price drop to clear out inventory of the 20GB Premium before it brings out a new 60GB version. (Of course, if you're willing to take a chance on a refurbished Premium, you can do significantly better than $300). There's no word on whether the Xbox 360 Elite or the Arcade (no hard drive) will also get $50 snips or whether a flagship model with a built-in Blu-ray drive is really in the works.

Personally, I'd like to see Microsoft get rid of the useless Arcade and reduce the number of Xbox 360 choices down to two to avoid confusing consumers. Anybody else want to guess what Microsoft has up its sleeve next week and what Sony's next move will be?

Sony releases nonbroken 2.41 update for PS3


While the reported cases were far and few in between, last week's PlayStation 3 firmware update 2.40 rendered a select few consoles completely useless. Sony had removed the upgrade just a day after the highly anticipated patch was released and claimed it was "looking into it."

Well it seems a week was all that was needed as the very bug-free, nonbroken firmware Version 2.41 is currently available for download. All of the features we told you about appear to remain intact in addition to a newer platinum trophy icon.

We should note that if you were one of the unlucky few to get a bum PS3 as a result of the upgrade, we recommend you get in touch with Sony customer support right away. The problem doesn't appear to be fatal, meaning your console can most likely be revived--unlike those nasty red-ring-of-death errors the Xbox 360 suffers from.

Jabra stereo-Bluetooth headset cuts the cord for $37.99

(Credit: CompUSA)

In the perfect world that exists only inside my head, all cell phones and MP3 players incorporate A2DP, also known as stereo Bluetooth. Consequently, they're all compatible with stereo Bluetooth headsets like the Jabra BT8010, which CNET rated 8/10, and which CompUSA and TigerDirect (different outfits, same owner) currently have on sale for $37.99. That's a pretty big savings over the original $149 list price.

During business hours, the BT8010 functions as a fairly standard headset, albeit one with a cool OLED display and jog dial. When you want to get your groove on, you just connect the second earpiece and presto: stereo earbuds. Once you've experienced the joy of walking around with your phone in your pocket and music piping wirelessly into your head, you'll never go back to corded headphones.

Just make sure your phone supports A2DP. Many models do, but for some reason it's not available on all handsets (cough iPhone cough). And it's pretty much AWOL on MP3 players, which mystifies me because, as I may have mentioned, wireless earbuds are suh-weet.

I've got a BT8010, and I'd rate it 7 out of 10. The headset is a overly susceptible to ambient noise and a little uncomfortable over long stretches. But for $37.99 (plus a reasonable $6.99 for shipping), it's a hard deal to beat.

Plat'Home launches coffee-cup-sized Linux network box

Plat'Home, a Linux company from Japan that specializes in combining eco-friendly, small, tough hardware with their own version of Linux, is announcing another in their series of MicroServers. Kanshi BlockS Pro, made to monitor servers and various network applications, is now available in North America.

Plat'Home Kanshi Blocks Pro

This is a great example of applying technology where it's needed. A large percentage of IT budgets are spent on infrastructure monitoring and management. Up-time can be anywhere from just important to mission-critical. The problem for many companies, however, is that the medicine is worse than the disease. Implementing expensive, complex monitoring solutions regularly strains budgets or is simply out of reach, even if necessary.

Plat'Home's Kanshi BlockS is an "it just works" alternative based on open-source software and interesting Japanese hardware. Plat'Home claims that their devices "can be installed in minutes." And because of their small size, offices without server rooms--or server rooms that are overcrowded--can easily use them. Tomoyasu Suzuki, Plat'Home President, is quoted as saying, "Customers always comment on how they love the option of placing it virtually anywhere. For companies, departments, or remote offices tight on space, it's a great fit."

Hardware
KANSHI BlockS offers compact, fan-less, hard-disk-less design for high reliability. Roughly the size of a coffee cup (4.5'' x 3.2'' x 1.5''), it can fit virtually wherever needed -- on a rack, next to a wall socket, or inside bigger appliances. Even without a fan, it can withstand temperatures of up to 104° Fahrenheit, great for offices without climate-controlled server rooms.

Software
On the software side, there's as much flexibility as you would expect with Linux. Alive monitoring by ping, port monitoring, network monitoring with SNMP, graphical stats with Multi Router Traffic Grapher (MRTG), and lots more. Up to 255 devices, "regardless of manufacturer," can be monitored.

2009 Mercedes-Benz SLK350

Although the 2009 Mercedes-Benz SLK350 looks tiny, the car is filled with much more tech and horsepower than you would expect. Mercedes-Benz updated the little roadster for the 2009 model year, giving it new styling cues, improving the engine, and loading it with its newest raft of cabin gadgets. The result is a car that may not be the most practical, but scores big on fun.

The SLK350 is a roadster with a fully-powered retractable hardtop. This top compromises trunk space pretty severely, but letting in the sun becomes convenient and easy. Styling changes emphasize sport, with a more pointed nose and a diffuser in back, but that doesn't make the SLK350 an exceptional sports car. Although we found it enjoyable to drive--especially fun on mountain roads, its sportiness seems diluted in favor of comfort.

Test the tech: The 65 mph iPod
One of the key tech options in our 2009 Mercedes-Benz SLK350 was an iPod port in the glove compartment, which came as part of the Premium package. This port was mounted next to an auxiliary audio input, and other audio sources included a six-disc in-dash CD changer that read MP3 discs and Sirius satellite radio. As we've seen different levels of iPod integration on different Mercedes-Benz models, we decided to focus on this feature.


The iPod plugs into a port in the glove box.

To test the interface, we plugged in an iPod and put an MP3 CD in the changer, for comparison, then drove onto the freeway. We got into the flow of traffic, which was moving on the plus side of 65 mph, and started choosing music from the iPod through the car's interface. The iPod itself was stored away in the glove compartment, the connection to the car keeping it charged. To operate it, we had to reach across the instrument panel to a set of four directional buttons with an enter button at the center.

With the iPod chosen as our audio source, we pushed the down arrow button to get into the menu options at the bottom of the screen. Among these four menus, the one labeled Music let us into the main iPod screen, with options for playlist, artist, album, song, and genre. Although we had to reach across the navigation buttons, we found we could glance at the menu and select with only brief distraction from the road ahead.


We have to drill down through a number of menus to play music from our iPod.

We chose artist and were shown a list of artists on the iPod. Selecting one of them, we were shown, after a slight pause, a list of that artist's albums on the iPod. Selecting an album led us to the actual song list. Drilling down like this is a bit tedious, especially as we looked back to the road between each selection. It was worse when we chose a genre, as that led us to artist names, then albums, and then a song listing. Each menu had a folder icon at the top and bottom, letting us navigate back up through the library menus.

Having to drill down through menus like this is potentially dangerous. What we would like to see, a common feature on MP3 players, is an option to play all music at the top of each menu listing so, for example, you could choose the genre Jazz, then choose to play all music classified as Jazz. MP3 CD navigation was simpler. You browse through the folders on a disc, and as you can burn MP3 CDs with only one level of folders, it is potentially safer since it eliminates the need to drill through so many menus. We were also disappointed in the time it took the system to load lists of music from the iPod.

In the cabin
As we would expect from a plus 50 grand roadster from Mercedes-Benz, the interior of the 2009 SLK350 is designed for luxury. All surfaces except the buttons are soft. And although it's a roadster, you don't have to put the top up to stay warm. Our SLK350 had Mercedes-Benz's Air Scarf feature, which blows warm air on your neck from a vent in the head rest. We took it out on one particularly fog-bound and clammy day, San Francisco in the summer, and drove for hours with the top down, and the heated seats and Air Scarf kept us perfectly comfortable.


The vent in the headrest blows warm air on your neck, making the car comfortable to drive with the top down in cooler weather.

Mercedes-Benz's newest navigation system, which we saw in the C300, is hard drive-based, making route calculation and map refreshes quick, but we didn't have the navigation option in our test car. Likewise, the SLK350 can be customized with a Harmon-Kardon Logic7 audio system, which we've been impressed with in other models, but our test car only had the stock audio system.

The audio quality of the stock system, though full, suffered from shrill highs. We played a variety of music through the system and were generally impressed with the frequency range we could hear, and the good separation that made bass, mid, and treble notes distinct. But as we turned the volume up, the highs became unbearable as the speakers turned what should have been a clear high vocal into an ear drum-piercing note. The system handled bass-heavy tracks without rattle, but the Logic7 system seems a necessary upgrade.


The standard Bluetooth hands-free system lets you import your phonebook and keeps a record of recent calls.

The SLK350 also comes with standard Bluetooth hands-free cell phone integration. We were initially frustrated to find we couldn't pair a Samsung phone with the system. Checking the Mercedes-Benz Web site, we found that the car is compatible with most Nokia and Motorola phones, along with various BlackBerry models and the iPhone. We successfully paired it with a BlackBerry and found the call quality to be good. The car let us easily import our phonebook contacts, and kept a record of recent calls. And we finally had a use for the keypad Mercedes-Benz puts on the dashboard of most of its models.

Under the hood
The SLK-class is available in three versions marked by their engines, from the 3-liter V-6 SLK300 to the 5.5-liter V-8 SLK55 AMG. The 2009 Mercedes-Benz SLK350 is powered by a 3.5-liter V-6 that Mercedes-Benz squeezes 300 horsepower at 6,500rpm and 265 foot-pounds of torque at 4,900rpm out of. Although the SLK350 is a small car, the horses don't translate to rocket ship power. It moves fast and smooth, but we didn't get the blast in the back we expected. During one drive on a two-lane highway we started to pass a line of cars, but when oncoming traffic appeared, the SLK350 didn't have the guts to keep us confident in the maneuver. We did make it to the front of the line, but had to consider slotting back into the line before our intended spot.


Even though modern engines are clad in plastic, Mercedes-Benz at least makes it look good.

The engine feeds its powers to the wheels through a seven-speed automatic transmission that keeps shifts very smooth. Through a little technical wizardry, the transmission exerts a little throttle when it downshifts to keep the engine speed matched to the gear. Our car had the standard seven-speed transmission--a sport version is available, complete with paddle shifters. The automatic transmission can be put into Sport mode at the push of a button, or you can manually shift by pushing the shifter from side-to-side. The manual shifts were tighter than a normal slushbox, but they didn't feel exceptionally sharp. We concluded that our test car, lacking the Sport package, was tuned more for a fun, luxury ride than hard-core driving.

The steering communicated this feeling as well. It is responsive when you want it, but it isn't twitchy, letting you drive without having to constantly adjust. Because of the car's small size, we felt we could throw it around readily, and it seemed perfectly amenable. The back end would slip a little in hard cornering, but not in a way that wasn't correctable. Mercedes-Benz dials back the tech in the steering a little, relying on a mechanical system for its variable power steering.


The C/S button at the front of the shift gate switches the transmission from Comfort to Sport.

Mileage with the SLK350's engine is an EPA-rated 18 mpg city and 26 mpg highway. We came in around the middle of that range, at 21.3 mpg for a mix of city, highway, and freeway driving. Mercedes-Benz derived more efficiency from the engine by raising its redline and increasing the compression. Emissions ratings weren't available at the time of our review.

In sum
The 2009 Mercedes-Benz SLK350 goes for a base price of $50,825. Our test car included the $2,950 Premium package and the $990 Heating package, which brings in the Air Scarf system, taking the total to $54,765. Given our choice, we would also add the Multimedia package, which includes the Logic7 audio system and navigation, for $2,980. When shopping for a roadster in this price range, we would also take a long look at the Audi TT, a car with better handling due to its Quattro all-wheel-drive system.

For the SLK350's cabin tech rating, we have to take a little bit on faith, as our test car didn't have all the options available. Fortunately, we've seen the newer navigation system in the C300 and have heard the Logic7 in several Mercedes-Benz models, letting us extrapolate a little into the SLK350. With the Multimedia package, the car would exhibit some impressive tech, although nothing over the top. As for performance tech, we like the seven-speed automatic transmission and the refinements Mercedes-Benz made to the engine. It's not a barn burner, but the car is well balanced and fun to drive. But it is a lot of money for a car that can only carry two people and minimal luggage with the top down.

Although the 2009 Mercedes-Benz SLK350 looks tiny, the car is filled with much more tech and horsepower than you would expect. Mercedes-Benz updated the little roadster for the 2009 model year, giving it new styling cues, improving the engine, and loading it with its newest raft of cabin gadgets. The result is a car that may not be the most practical, but scores big on fun.

The SLK350 is a roadster with a fully-powered retractable hardtop. This top compromises trunk space pretty severely, but letting in the sun becomes convenient and easy. Styling changes emphasize sport, with a more pointed nose and a diffuser in back, but that doesn't make the SLK350 an exceptional sports car. Although we found it enjoyable to drive--especially fun on mountain roads, its sportiness seems diluted in favor of comfort.

Test the tech: The 65 mph iPod
One of the key tech options in our 2009 Mercedes-Benz SLK350 was an iPod port in the glove compartment, which came as part of the Premium package. This port was mounted next to an auxiliary audio input, and other audio sources included a six-disc in-dash CD changer that read MP3 discs and Sirius satellite radio. As we've seen different levels of iPod integration on different Mercedes-Benz models, we decided to focus on this feature.


The iPod plugs into a port in the glove box.

To test the interface, we plugged in an iPod and put an MP3 CD in the changer, for comparison, then drove onto the freeway. We got into the flow of traffic, which was moving on the plus side of 65 mph, and started choosing music from the iPod through the car's interface. The iPod itself was stored away in the glove compartment, the connection to the car keeping it charged. To operate it, we had to reach across the instrument panel to a set of four directional buttons with an enter button at the center.

With the iPod chosen as our audio source, we pushed the down arrow button to get into the menu options at the bottom of the screen. Among these four menus, the one labeled Music let us into the main iPod screen, with options for playlist, artist, album, song, and genre. Although we had to reach across the navigation buttons, we found we could glance at the menu and select with only brief distraction from the road ahead.


We have to drill down through a number of menus to play music from our iPod.

We chose artist and were shown a list of artists on the iPod. Selecting one of them, we were shown, after a slight pause, a list of that artist's albums on the iPod. Selecting an album led us to the actual song list. Drilling down like this is a bit tedious, especially as we looked back to the road between each selection. It was worse when we chose a genre, as that led us to artist names, then albums, and then a song listing. Each menu had a folder icon at the top and bottom, letting us navigate back up through the library menus.

Having to drill down through menus like this is potentially dangerous. What we would like to see, a common feature on MP3 players, is an option to play all music at the top of each menu listing so, for example, you could choose the genre Jazz, then choose to play all music classified as Jazz. MP3 CD navigation was simpler. You browse through the folders on a disc, and as you can burn MP3 CDs with only one level of folders, it is potentially safer since it eliminates the need to drill through so many menus. We were also disappointed in the time it took the system to load lists of music from the iPod.

In the cabin
As we would expect from a plus 50 grand roadster from Mercedes-Benz, the interior of the 2009 SLK350 is designed for luxury. All surfaces except the buttons are soft. And although it's a roadster, you don't have to put the top up to stay warm. Our SLK350 had Mercedes-Benz's Air Scarf feature, which blows warm air on your neck from a vent in the head rest. We took it out on one particularly fog-bound and clammy day, San Francisco in the summer, and drove for hours with the top down, and the heated seats and Air Scarf kept us perfectly comfortable.


The vent in the headrest blows warm air on your neck, making the car comfortable to drive with the top down in cooler weather.

Mercedes-Benz's newest navigation system, which we saw in the C300, is hard drive-based, making route calculation and map refreshes quick, but we didn't have the navigation option in our test car. Likewise, the SLK350 can be customized with a Harmon-Kardon Logic7 audio system, which we've been impressed with in other models, but our test car only had the stock audio system.

The audio quality of the stock system, though full, suffered from shrill highs. We played a variety of music through the system and were generally impressed with the frequency range we could hear, and the good separation that made bass, mid, and treble notes distinct. But as we turned the volume up, the highs became unbearable as the speakers turned what should have been a clear high vocal into an ear drum-piercing note. The system handled bass-heavy tracks without rattle, but the Logic7 system seems a necessary upgrade.


The standard Bluetooth hands-free system lets you import your phonebook and keeps a record of recent calls.

The SLK350 also comes with standard Bluetooth hands-free cell phone integration. We were initially frustrated to find we couldn't pair a Samsung phone with the system. Checking the Mercedes-Benz Web site, we found that the car is compatible with most Nokia and Motorola phones, along with various BlackBerry models and the iPhone. We successfully paired it with a BlackBerry and found the call quality to be good. The car let us easily import our phonebook contacts, and kept a record of recent calls. And we finally had a use for the keypad Mercedes-Benz puts on the dashboard of most of its models.

Under the hood
The SLK-class is available in three versions marked by their engines, from the 3-liter V-6 SLK300 to the 5.5-liter V-8 SLK55 AMG. The 2009 Mercedes-Benz SLK350 is powered by a 3.5-liter V-6 that Mercedes-Benz squeezes 300 horsepower at 6,500rpm and 265 foot-pounds of torque at 4,900rpm out of. Although the SLK350 is a small car, the horses don't translate to rocket ship power. It moves fast and smooth, but we didn't get the blast in the back we expected. During one drive on a two-lane highway we started to pass a line of cars, but when oncoming traffic appeared, the SLK350 didn't have the guts to keep us confident in the maneuver. We did make it to the front of the line, but had to consider slotting back into the line before our intended spot.


Even though modern engines are clad in plastic, Mercedes-Benz at least makes it look good.

The engine feeds its powers to the wheels through a seven-speed automatic transmission that keeps shifts very smooth. Through a little technical wizardry, the transmission exerts a little throttle when it downshifts to keep the engine speed matched to the gear. Our car had the standard seven-speed transmission--a sport version is available, complete with paddle shifters. The automatic transmission can be put into Sport mode at the push of a button, or you can manually shift by pushing the shifter from side-to-side. The manual shifts were tighter than a normal slushbox, but they didn't feel exceptionally sharp. We concluded that our test car, lacking the Sport package, was tuned more for a fun, luxury ride than hard-core driving.

The steering communicated this feeling as well. It is responsive when you want it, but it isn't twitchy, letting you drive without having to constantly adjust. Because of the car's small size, we felt we could throw it around readily, and it seemed perfectly amenable. The back end would slip a little in hard cornering, but not in a way that wasn't correctable. Mercedes-Benz dials back the tech in the steering a little, relying on a mechanical system for its variable power steering.


The C/S button at the front of the shift gate switches the transmission from Comfort to Sport.

Mileage with the SLK350's engine is an EPA-rated 18 mpg city and 26 mpg highway. We came in around the middle of that range, at 21.3 mpg for a mix of city, highway, and freeway driving. Mercedes-Benz derived more efficiency from the engine by raising its redline and increasing the compression. Emissions ratings weren't available at the time of our review.

In sum
The 2009 Mercedes-Benz SLK350 goes for a base price of $50,825. Our test car included the $2,950 Premium package and the $990 Heating package, which brings in the Air Scarf system, taking the total to $54,765. Given our choice, we would also add the Multimedia package, which includes the Logic7 audio system and navigation, for $2,980. When shopping for a roadster in this price range, we would also take a long look at the Audi TT, a car with better handling due to its Quattro all-wheel-drive system.

For the SLK350's cabin tech rating, we have to take a little bit on faith, as our test car didn't have all the options available. Fortunately, we've seen the newer navigation system in the C300 and have heard the Logic7 in several Mercedes-Benz models, letting us extrapolate a little into the SLK350. With the Multimedia package, the car would exhibit some impressive tech, although nothing over the top. As for performance tech, we like the seven-speed automatic transmission and the refinements Mercedes-Benz made to the engine. It's not a barn burner, but the car is well balanced and fun to drive. But it is a lot of money for a car that can only carry two people and minimal luggage with the top down.

Netflix box' to carry more than just Netflix

Turns out, the so-called Netflix box could be even cooler than initially thought.

The tiny black device from Roku was introduced to the world in May as the first box that could stream Netflix's "Watch it Now" option directly to a television.

But the company is saying there could be more where that came from.

Roku Netflix box(Credit: Roku)

Roku's vice president of consumer products, Tim Twerdahl, said Wednesday that, yes, more content partners are coming, but, no, he's not saying who just yet. That makes the $99 price tag look that much more attractive.

So who will it be? YouTube seems obvious, as they've been partnering with a bunch of hardware makers lately: Panasonic, Sony, Apple, Hewlett-Packard.

Or what about Hulu, as my colleague and CNET's resident home theater expert John P. Falcone suggests?:

The Netflix vids use the VC-1 codec, but the box can handle H.264 as well. Of course, because all of these players--Apple, Microsoft, Netflix, and Sony--are already trying to sell you videos, it's unclear why they'd want to provide a free competitor that's just a click away. So even if a Hulu option is technically feasible, business considerations may keep it relegated to the drawing board. But hey, we can dream, can't we?

Either way, Roku will have to differentiate. Rumors are flying fast that at E3 next month, Sony or Microsoft (or maybe both) will announce support for Netflix's "Watch it Now" feature as well, for the PlayStation 3 or Xbox 360, respectively.

And though far more expensive than $99, both game consoles have large install bases, and are also far more functional beyond just streaming video.

Ear Force X4: Surround headphones for the Xbox 360

Turtle Beach Ear Force X4 headset.

Turtle Beach has just unveiled its latest surround sound headset for the Xbox 360. The Ear Force X4 offers a wireless connection to the 360 (thanks to a separate base station) and it doubles as an Xbox Live communicator for chatting during multiplayer games (the microphone and headphone-to-controller tether can be removed during solo gameplay). The Ear Force X4 delivers full Dolby Digital and Dolby Pro Logic II surround decoding, and the standard optical digital and analog stereo inputs mean that it can be connected to virtually any other audiovisual source beyond the Xbox 360.

While previous Xbox-centric Ear Force models--the Ear Force AXT and Ear Force X2--have suffered from excessive wiring requirements and other design flaws, we're hoping the X4 will be more in line with the Ear Force AK-R8, an excellent surround headset for the PC

Apple MacBook: Change is in the Air

First, a disclaimer. I am not an Apple fanatic. The MacBook Air is the first Apple product I have ever used for more than a few days. For well over a decade, I have been wedded to Wintel (Windows-Intel) laptops.

Before I dive into upcoming features, I should also mention that I have been extremely pleased with the Air and have used it almost daily for the last four months. But I would be remiss if I didn't say it is overpriced, as all subnotebooks are.

• Overpriced but still an amazing design Apple made a very studied decision to exclude certain features. This makes the Air an Air. Apple could have included more ports and a little more of this and pinch of that--but then it would have been just another subnotebook.

So, I expect Apple to maintain the uniqueness of the Air for the next refresh.

But improvements are always welcome. And here are a few things that potential buyers can expect to see when a new Air is rolled out.

Apple has begun to give us hints of things to come. A $500 price cut for the solid state drive (SSD) model is one of the biggest indicators so far.

• A bigger, better solid state drive The next Air will offer drives that range in size to more than 100GB. A likely offering would be 128GB from vendors like STEC. (Samsung supplies the current SSD.) Intel and Micron Technology can't be ruled out. Their drives will come in 80GB and 160GB capacities.

These SSDs will also likely use multiple-level cell (MLC) technology, in contrast with current drives that use single-level-cell (SLC). MLC allows higher-capacities but presents power and data reliability challenges, which suppliers claim to have overcome.

• Processors Invariably, all notebooks get upgraded with better processors and graphics. I think the Air's current performance is superb for a subnotebook. I have owned many subnotebooks over the years and anemic performance can render them practically unusable as an everyday machine. But I haven't had this problem with the Air (see note at bottom).

Intel's upcoming 45-nanometer "Montevina" (Centrino 2) low-power offerings should make this experience even better. Though an initial Montevina refresh is slated for July 14, low-power versions won't appear until this fall. Intel refers to these as SFF (small form factor) processors. They will come in high-performance, low-voltage, and ultra-low-voltage variants.

SFF Montevina processors will range from 25-watt (2.4GHz) to 17-watt (1.86GHz) to 10-watt (1.2GHz). The current Intel processor used in the Air is rated at 20 watts at 1.8GHz.

Whether Apple chooses one of these or opts for something not currently on the Intel roadmap of course remains to be seen.

• Graphics Graphics will get upgraded. Montevina will come with Intel's GMA X4500 graphics, which Intel has said repeatedly will be three times faster than current X3100 integrated graphics.

Battery Insufficient battery life is a problem that plagues all subnotebooks. It has often been suggested that Apple include a removable battery (for easy replacement), but that could compromise the ultraslim design. Having said that, I have been pleased with the battery life compared with other notebooks I have owned.

Hazarding a guess at other features such as upgraded hard disk drives, better screens, and external extras like a docking station is too speculative (and the latter would also compromise the design), so I'll refrain from making any predictions.

But the Air shouldn't change too much. With a simple performance upgrade, it would be an even more remarkable computer.

Leapfrog's Nintendo DS competitor hits stores

A few months ago we got a preview of Leapfrog's new handheld learning/gaming systems, the Didj ($89.99) and Leapster 2 ($69.99)--and now they're officially available.

LeapFrog doesn't exactly bill the Didj as a Nintendo DS competitor, but the new device is geared toward 6- to 10-year-olds, an age bracket where the DS currently rules. Meanwhile, the Leapster 2 is targeted at even younger children.

The idea behind the Didj is to up the gaming and graphics ante while continuing to integrate the learning stuff that the company's known for. Those educational elements are starting to show up in a handful of DS games, but LeapFrog's giving the whole educational-gaming slant a harder spin to appeal to parents who would prefer to have their grade-schoolers graduate to something other than the DS.

While the Didj doesn't have a Wi-Fi connection like the DS, there's a whole online angle that LeapFrog's working with its LeapFrog Connect Application. The application lets children customize game content (the device connects via USB to both PCs and Macs).

According to LeapFrog's news release, "Players first select and personalize an avatar. Then they design the game, choosing background scenery, color schemes or music. Most important, parents and kids can then customize content, connecting gameplay with schoolwork. Multiplication hard to master? Kids can choose to be quizzed on the 6s, 7s and 8s tables. Spelling a stumbling block? Kids can create a custom spelling list from the 10,000-word database and practice for next week's test."

I saw an early build of the game that ships with Didj and the graphics are indeed--excuse the pun--a nice leap forward for LeapFrog. At launch, 9 games are available for the system, including SEGA's Sonic the Hedgehog, Nickelodeon's SpongeBob SquarePants: Fists of Foam, and Indiana Jones. Another premium title,

Finger mouse is just plain weird

We first saw a finger-mounted mouse more than a year ago, but our opinion of the idea hasn't changed much since then.

Granted, there's a new version that's wireless, which addresses one of our biggest complaints about its predecessor. But the new 3D Optical Computer Wireless Finger Mouse still looks too cumbersome to use comfortably for those of us who type about as much as we breathe on any given day.

And even though it's supposedly more ergonomic than a traditional mouse, according to PClaunches, we still think a bit of contortionism is needed to work the scroll wheel and other controls. Besides, just the thought of it freaks us out because it looks like some kind of robo-leech stuck to the hand.

Virgin Mobile's new TNT isn't exactly dynamite

Barely a week after Virgin Mobile launched its new Arc, the prepaid carrier is now showing the new TNT! handset on a Beta page on its Web site. Though it is billed as a "dynamite flip phone," the TNT! hardly packs an explosion. In fact, it is as basic a cell phone comes. Inside the simple design you'll find a color display, text messaging, a Web browser, and a speakerphone. The TNT! (is the exclamation point really necessary?) is made by Kyocera and is a variant of the company's Adreno S2400, though with a stripped-down feature set. It will be just $19.99 when it goes on sale in August.

Best MP3 players and product life cycles

By far the most difficult (read: impossible) question for me to answer is: what is the very best MP3 player/headphone/iPod speaker/etc? That's because there is no single device in any given category that is perfect for every person. There is a healthy handful of MP3 players that I think are excellent, but finding the right device for an individual has a lot to do with personal preference and requirements. I can, however, tell you what I would buy for myself. Also this week: how to judge the best time to buy a new MP3 player.

Q: I have been reading and watching review on your website (and others) and by far you guys are the best. However, I am thoroughly confused. What is the top, #1 best rated MP3 player? I can't decide between the Zune 80GB, the iPod Classic, the Creative Zen, or the Archos. Knowing what you know, which MP3 player would you buy today? Do your "best" lists go in order? Is the first listed what you consider the best? Also, if you knew if the Zune third-generation was coming out in 2008 or 2009, would you wait?--Bobbie, via e-mail

A: Navigating the tech market can certainly be a confusing process, so I don't blame you for asking for advice--that's what we're here for, after all! There isn't really just one MP3 player that we consider the best of the best; more like a handful of great players that are the best for you depending on your specific needs. The Best 5 list isn't necessarily in order: each player makes the list for a set of reasons. We consider a few criteria when adding to the list: value, sound quality, feature set, and ease of use are all top considerations. I like all of the players listed in the Best 5 for different reasons, but personally, I would buy the Creative Zen V Plus, even though it's been out for two years and is dated by market standards. It's just the perfect balance of features, sound quality, size, and ease of use for me.

However, I generally recommend the Zune for people who are getting older and may have failing eyesight, because it uses a large font and is very easy to use overall. It also has a reasonable amount of features and good sound quality. I probably would not wait for the third-gen Zune simply because I would not want to be without an MP3 player for six months or more.

Q: I would like to buy an MP3 player. When does the industry introduce their new players to the public? I know that the manufactures will not do it at the same time, but in general would they want to take advantage of some event where folks are looking for a new player? Events such as Christmas, start of school, and so on is what I am thinking about. Also, I don't want to pay full price for a dated model that I happen to buy one week before the new release. --Kerry, via e-mail

A: It varies, though certain manufacturers have cycles that they tend to follow. For example, Apple tends to announce new iPods in September or October. Others, such as Creative, launch players within the current line throughout the year. And--yes--a lot of companies release at least one new product in fall to coincide with the holiday buying schedule. In general, though, you can count on products refreshing on an annual basis. So a good rule of thumb is to look at the release date for the player you like: if it is around a year old, it likely has a new version coming out soon, and it may be wise to wait. Also, keep an eye out at the end of October and beginning of November for new products or deals on existing products.

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